IAN DOMINGUEZ

Creative Developer

Principal Game Designer

Writer

Creative developer with over twenty-five years of experience across the game and entertainment industries, specializing in original concept development, principal game design, and the adaptation of major entertainment franchises into interactive formats.

My work spans creative leadership, intellectual property stewardship, and product development, supporting projects that balance artistic integrity with commercial success. I have contributed to a wide range of recognized properties, including:

Star Wars, Indiana Jones, The Sopranos, RoboCop, Pacific Rim, Game of Thrones, The Punisher, and John Wick.

I bring a disciplined creative vision, a strong work ethic, and a long-term commitment to developing authentic, engaging entertainment experiences from early concept through execution.

(Explore selected work, experience, and independent projects below.)

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